{"product_id":"9783662482469","title":"Transactions on Edutainment XI (Lecture Notes in Computer Science .8971) (1st ed. 2015. 2015. ix, 283 S. 154 SW-Abb. 235 mm)","description":"\u003cp\u003eThis journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design.The 24 papers presented in this 11th issue were organized in four parts dealing with: object reconstruction and management; graphics; VR\/AR; and applications.\u003c\/p\u003e","brand":"SPRINGER, BERLIN; SPRINGER BERLIN HEIDELBERG; SPRINGE","offers":[{"title":"Default Title","offer_id":48785873600747,"sku":"00000_00000_00000_00000","price":100.69,"currency_code":"SGD","in_stock":true}],"url":"https:\/\/kinokuniya.com.sg\/zh\/products\/9783662482469","provider":"Books Kinokuniya Singapore","version":"1.0","type":"link"}