From Windows Solitaire to Bejeweled to Wii Tennis, casual games have radically changed the landscape of games. By simplifying gameplay and providing quick but intense blasts of engaging play, casual games have drawn in huge new audiences of players. To entertain and engage the casual player, game designers must learn to think about what makes casual games work, from game mechanics to narrative content. Through the close examination of a number of casual games, you will learn how to inject the necessary game design elements into your casual games and give your designs the complexity and strategy they need to hook gamers. You will learn:
From Windows Solitaire to Bejeweled to Wii Tennis, casual games have radically changed the landscape of games. This title helps you learn: analyzing and dissecting the mechanics that make a game engaging; how to look for game design inspiration in games and playful activities; and, combining established mechanics into entirely new games.
Publisher
CRC Press
Publication Date
Nov 2017
ISBN
9781138427785
Pages
264 p.
Item Type
Book
Format
Hardcover
Unavailable
This product is currently out of stock. Please check back later.