GameMaker Fundamentals : Learn GML Programming to Start Making Amazing Games (1st)

100.69 SGD
会員価格
90.63
English

Product Description

Master the fundamental programming skills needed to create your own computer games in GameMaker. This book shows how to use GameMaker to build and publish cross-platform games.

Each chapter covers a certain programming element, including layers, variables, and so on. You will also learn how to design levels in your games, draw sprites to populate your virtual worlds, and build GUIs for your menus and game interfaces. GameMaker Fundamentals also provides a thorough introduction to the GameMaker Language (GML). Practical example projects reinforce the concept discussed in each chapter.

On completing this book, you will have a thorough understanding of how to create games from scratch using game design and programming principles using GameMaker and GML.

What You Will Learn

Review core programming features required for sound knowledge of GameMaker
Master how to combine GML to orchestrate game actions
Utilize GameMaker's layers to create exciting games
Set up player control

Who Is This Book For
Those new to GameMaker or game programming in general; it assumes no prior knowledge or skill set.

Available to Order

Usually dispatches within 3-4 weeks

While every attempt has been made to ensure stock availability, occasionally we may run out of stock at our stores.

ご注文金額 50.00 SGD以上で国内送料無料

Discount is applied at checkout.

Recently Viewed Items

Related Products