AI*Ia 2007 : Artificial Intelligence and Human-Oriented Computing - 10th Congress of the Italian Association for Artificial Intelligence, Italy, Proceedings (Lecture Notes in Computer Science) <Vol. 4733>

201.41 SGD
会員価格
181.27
English

Product Description

§04§Invited Talks.- Learning to Select Team Strategies in Finite-Timed Zero-Sum Games.- Expressive Intelligence: Artificial Intelligence, Games and New Media.- Artificial Ontologies and Real Thoughts: Populating the Semantic Web?.- Knowledge Representation and Reasoning.- Model-Based Diagnosability Analysis for Web Services.- Finite Model Reasoning on UML Class Diagrams Via Constraint Programming.- Model Checking and Preprocessing.- Some Issues About Cognitive Modelling and Functionalism.- Understanding the Environment Through Wireless Sensor Networks.- An Implementation of a Free-Variable Tableaux for KLM Preferential Logic P of Nonmonotonic Reasoning: The Theorem Prover FreeP 1.0.- Ranking and Reputation Systems in the QBF Competition.- A Top Down Interpreter for LPAD and CP-Logic.- Multiagent Systems, Distributed AI.- A Multi-layered General Agent Model.- Goal Generation with Ordered Beliefs.- Verifying Agent Conformance with Protocols Specified in a Temporal Action Logic.- Knowled §04§ge Engineering, Ontologies and the Semantic Web.- Harvesting Relational and Structured Knowledge for Ontology Building in the WPro Architecture.- English Querying over Ontologies: E-QuOnto.- Use of Ontologies in Practical NL Query Interpretation.- Machine Learning.- Evolving Complex Neural Networks.- Discovering Relational Emerging Patterns.- Advanced Tree-Based Kernels for Protein Classification.- A Genetic Approach to the Automatic Generation of Fuzzy Control Systems from Numerical Controllers.- Trip Around the HMPerceptron Algorithm: Empirical Findings and Theoretical Tenets.- Instance-Based Query Answering with Semantic Knowledge Bases.- A Hierarchical Clustering Procedure for Semantically Annotated Resources.- Similarity-Guided Clause Generalization.- Structured Hidden Markov Model: A General Framework for Modeling Complex Sequences.- Nearest Local Hyperplane Rules for Pattern Classification.- Natural Language Processing.- The JIGSAW Algorithm for Word Sense Disambiguation an §04§d Semantic Indexing of Documents.- Data-Driven Dialogue for Interactive Question Answering.- GlossExtractor: A Web Application to Automatically Create a Domain Glossary.- A Tree Kernel-Based Shallow Semantic Parser for Thematic Role Extraction.- Inferring Coreferences Among Person Names in a Large Corpus of News Collections.- Dependency Tree Semantics: Branching Quantification in Underspecification.- Information Retrieval and Extraction.- User Modelling for Personalized Question Answering.- A Comparison of Genetic Algorithms for Optimizing Linguistically Informed IR in Question Answering.- A Variant of N-Gram Based Language Classification.- Planning and Scheduling.- SAT-Based Planning with Minimal-#actions Plans and "soft" Goals.- Plan Diagnosis and Agent Diagnosis in Multi-agent Systems.- Boosting the Performance of Iterative Flattening Search.- Real-Time Trajectory Generation for Mobile Robots.- AI and Applications.- Curricula Modeling and Checking.- Case-Based Support to Small- §04§Medium Enterprises: The Symphony Project.- Synthesizing Proactive Assistance with Heterogeneous Agents.- Robust Color-Based Skin Detection for an Interactive Robot.- Building Quality-Based Views of the Web.- Special Track: AI and Robotics.- Reinforcement Learning in Complex Environments Through Multiple Adaptive Partitions.- Uses of Contextual Knowledge in Mobile Robots.- Natural Landmark Detection for Visually-Guided Robot Navigation.- Real-Time Visual Grasp Synthesis Using Genetic Algorithms and Neural Networks.- Attention-Based Environment Perception in Autonomous Robotics.- A 3D Virtual Model ofthe Knee Driven by EMG Signals.- Special Track: AI and Expressive Media.- 'O Francesca, ma che sei grulla?' Emotions and Irony in Persuasion Dialogues.- Music Expression Understanding Based on a Joint Semantic Space.- Towards Automated Game Design.- Tonal Harmony Analysis: A Supervised Sequential Learning Approach.- Words Not Cast in Stone.- Special Track: Intelligent Access to Multimed §04§ia Information.- Ann

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