From Pac-Man to Pop Music : Interactive Audio in Games and New Media (Ashgate Popular and Folk Music Series)

666.55 SGD
Member Price
599.90
English

Product Description

Digital interactive audio is the future of audio in media - most notably video games, but also web pages, theme parks, museums, art installations and theatrical events. Despite its importance to contemporary multi-media, this is the first book that provides a framework for understanding the history, issues and theories surrounding interactive audio. Karen Collins presents the work of academics, composers and sound programmers to introduce the topic from a variety of angles in order to provide a supplementary text for music and multimedia courses. The contributors cover practical and theoretical approaches, including historical perspectives, emerging theories, socio-cultural approaches to fandom, reception theory and case study analyses. The book offers a fresh perspective on media music, one that will complement film studies, but which will show the necessity of a unique approach when considering games music.

Provides a framework for understanding the history, issues and theories surrounding interactive audio. This book covers practical and theoretical approaches, including historical perspectives, emerging theories, socio-cultural approaches to fandom, reception theory and case study analyses.

Unavailable

This product is currently out of stock. Please check back later.

Discount is applied at checkout.

Recently Viewed Items

Related Products