Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning, VOL 2 (Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-Based Learning") <2>

576.82 SGD
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519.14
English

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"This book offers findings in digital technology and multimodal ways of acquiring literacy skills in the 21st century, highlighting research in discovering new pedagogical boundaries by focusing on ways that youth learn from digital sources such as videogames"--

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