Religiosus Ludens : Das Spiel als kulturelles Phänomen in mittelalterlichen Klöstern und Orden (Arbeiten zur Kirchengeschichte 122) (XII, 300 S. 8 b/w and 16 col. ill. 230 mm)

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This volume offers a novel perspective on games as part of the living world of medieval monasteries and convents, the vita religiosa, as well as on the concept of order during the Middle Ages. It undertakes a multidisciplinary discussion of the creative force shown by the members of religious orders in inventing, adapting, and transmitting games, along with the ethical, social, and theological meanings these games had in pre-modern society.

Arbeiten zur Kirchengeschichte first began publication in 1925 and can claim to be one of the most tradition-rich historical book series. It presents research on the history of Christian churches and dogmas through the ages but also publishes papers on related disciplines such as archeology, history of art and literary studies. One of the series leading features is its consistent striving to combine historical-methodical precision with systematic contextualization of each examined topic. In recent years the series has increasingly published studies on themes relating to the history of Christian culture and ideas, viewed within a methodically open perspective on the history of Christianity.

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