What is the current status of the human body in the digital era? Taking this question as a starting point, the book explores how our perception of the body has been modified by the advent of new media (videogames, transmedia platforms, ARGs), by the rise of recent devices such as wearable technologies,Virtual Reality, cosmetic surgery and by the creation of different narratives such as science-fictions, and TV series. Which kind of identities emerge within this context? How is our body image disseminated? In the ‘Post-Cinematic’ or ‘Post-Media’ condition, the body becomes a changeable, flexible, ‘unstable object’. The first part of this volume analyses the presence of body in the field of television/film and in social media (changes, aesthetics, new spaces); the second part focuses on the relationship between the digital media and the viewer/user, showing how the spectator’s body is subject to a constant shape modification.
What is the status of body in the realm of digital media? This volume studies how our perception of body has been modified by new media (videogames, transmedia platforms, ARGs), new narratives (science-fictions, TV series) and new devices (wearable technologies,Virtual Reality, cosmetic surgery).
Publisher
Mimesis International
Publication Date
Feb 2018
ISBN
9788869771095
Pages
198
Item Type
Book
Format
Paperback
Unavailable
This product is currently out of stock. Please check back later.
Recently Viewed Items
Related Products
Your cart is full
You can add up to 100 items to your cart. To add more items, please remove some first.